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ValkyrieofNights Wiki
Creator of Environmental Tech, Environmental Energy, Environmental Core, ValkyrieLib, StarterKits, and various other mods. Check ValkyrieofNight out on twitch.tv/valkyrieofnight
Team Kryptic Links Wiki
Team Kryptic Link(TKL for short) is a group started by ValkyrieofNight with the intention of creating more mods and Modpacks for people to enjoy countless hours of gameplay.
Valkilla Community
Environmental Core 3 Wiki
This mod contains all of the essential resources and crafting mechanics for the Environmental series of mods. It contains Multiblock Components, Crystals, Interconnects, Machines and various other common crafting materials.
Environmental Tech 3 Wiki
Environmental Tech is a mod focused around Multiblock Tech that can improve your automation and quality of Minecraft life such as Void Miners which mine resources from the void, and Nanobot Beacons which use nanobots to empower you with abilities. You will ...
Environmental Energy 3 Wiki
This mod contains a vast selection of multiblocks focused on handling and generating energy. You will find Solar panels, and lightning rods as of the current version but there will be more to come as updates get put out.
Simple Generators 3 Wiki
This mod contains a vast selection of Simple and Upgradable generators that convert various item and fluid based fuels into Forge Energy. These fuels range from typical Furnace Fuels to more exotic items like Mob Heads and bones. You will also find informa...
ValkyrieLib 3 Wiki
This is a library of essential code used in many of ValkyrieofNight, and Team Kryptic Links mods. In this wiki you will find generic commonly used ValkyrieLib based Datapack conventions used across all of ValkyrieofNights mods.
The Team
Who are the people behind Team Kryptic Link?
TKL Wild Adventure Wiki
Game Servers
Void Miners
In this chapter you will find all necessary information about Void Miners such as how to obtain the crystals and Mica and also how to add new drops and programs to them using Datapacks.
Solar Energy
In this chapter you will find information about the Solar Arrays inside Environmental Energy, including information about each cells efficiency as well as base stats about each tier array.
Lightning Energy
In this chapter you will find all the needed information about the Lightning Rods in Environmental Energy and how they operate.
Assembler
In this chapter you will find information on the Assembler and how to add new recipes to it using Datapacks. The Assembler is one of the core crafting mechanics used to craft widely used components and Blocks.
Memory Programmer
This chapter contains information about the Memory Programmer and also how to add new recipes using Datapacks.
Lens Grinder
This chapter contains information about the Lens Grinder and how to add new recipes using Datapacks.
Item Generators
This chapter focusses on the Item generator variants of Simple Generators including their basic stats and what general item types they accept and how to add fuels to the generators using Datapacks.
Fluid Generators
This chapter focuses on the Fluid generator variants of Simple Generators which includes their basic stats and what general item types they accept as well as how to add Fuels to the generators using Datapacks.
Crystals and Mica
Litherite The first crystal, Litherite, can easily be obtained by combining emeralds, ender pearls and quartz. This recipe is just a regular crafting recipe and can be viewed in JEI. There are several recipes associated with crafting litherite and you'll most...
Solar Cells
Solar cells are obviously the most important part of the Solar Panel. Any combination of cells(Any tier) can be used on any Panel, meaning you could potentially use Nanorite and Xerothium cells on a Litherite Solar Panel, or Litherite and Aethium cells on a Xe...
Solar Panels
The Solar Panels in Environmental Energy are capable of generating large amounts of energy from the sun. The panels have a few ways of improving their output such as switching out the Solar Cells for higher tier variants, or switching out the null modifiers wi...
Void Miners
Getting Started To get started mining things using your void miner you'll need to make yourself a Memory Programmer. Click Here for more in-depth information about how to use the Memory Programmer. Some other things to keep in mind when building your Void Min...
Lightning Rods
Lightning Rods in Environmental Energy are able to produce a ton of energy off of lightning strikes and are also able to be upgraded to produce some consistent energy also. Lightning can hit the rods in any weather type but is way more common in rainy or thund...
Item Generator Variants
Simple Generators contains a vast selection of different generators that produce energy off of item based fuels. These range from regular combustibles items, to food and other exotic items found in Minecraft. You will find some of the basic stats about each g...
Assembler
The Assembler is used to craft and upgrade many items and blocks in the Environmental Mods. It is also one of the first machines you will need to craft in order to progress in any of the Environmental Mods. Crafting Slots In the Assembler the order in whic...
Creating Assembler Recipes
In this article we will look into how to make recipes for the Assembler using json based datapacks. The folder location for your recipes would be in data/NAMESPACE_HERE/envirocore/assembler/the NAMESPACE_HERE can be replaced with your datapack/mods id. Lets m...
Creating Memory Programmer Recipes and Categories
In this article we will look into how to make Memory Programmer Categories and Program recipes. Memory Programmer Categories Folder Location: data/NAMESPACE_HERE/envirocore/memory_programmer_category/ This is a base blank category without item Icons: {} Y...
Recipe Item Types
Item For regular items it will look something like this: "raw:item": "minecraft:iron_ingot" Items with NBT You only need the "match_nbt": trueif you are using this in an input slot. For output slots, the provided nbt will be added to the item regardless. ...
Creating Lens Grinder Recipes and Categories
In this article we will look into how to make Lens Grinder Categories and Lens recipes. Lens Grinder Categories Folder Location: data/NAMESPACE_HERE/envirocore/lens_grinder_category/ This is a base blank category without item Icons: {} Yup that's right, a...
Fluid Generator Variants
In Simple Generators there is not only item generators but a selection of Fluid generators also. Those range from Geothermal which generates energy off of hot fluids to Fluid Combustion Generators and beyond. Some of the basic information can be found about th...
Adding Drops to Void Miners
In this article we will look into how to add drops to the Void Miners. This tutorial assumes that you already have a Void Miner Program to add the drops to or you are planning on using the built in ones. The directory that these drops need to be located in wo...
Adding Void Miner Programs
Adding Void Miner Programs is actually quite a simple process. First of all the directory that these Void Miner Programs need to be located in would be data/NAMESPACE_HERE/envirotech/void_miner_program/with NAMESPACE_HERE being replaced with your datapack/mod ...
Memory Programmer
The Memory Programmer is a machine that uses energy to program Flash Memory. For example you can program various Void Miner programs onto them in order to make your Void Miner mine different items. The Interface and Programming By default the interface displ...
Lens Grinder
The Lens Grinder is a machine that uses Energy to create Lenses. For example you can create Crystal Lenses by placing a block of the corresponding crystal into the Lens Grinder and selecting the Lens recipe associated with that lens. The Interface and Grindin...
Overriding Recipes
With any recipe that uses ValkyrieLib's recipe system you can override or disable any recipe quite easily. In order to do that you'll need to place these overrides in a custom datapack or use KubeJS or another datapack loading mod. Pre-Requisites In order to...
ValkyrieofNight
About ValkyrieofNight is mostly known for his Environmental Tech series of mods featuring a vast selection of multiblock machines and technology. You can find out more info about those mods here. ValkyrieofNight started Team Kryptic Link in o...
Adding Fuels to Item Generators
In this article we will go through how to add new item fuels to any of the item based generators in the Simple Generators mod using Datapacks. Creating the Recipe Folder Location: data/NAMESPACE_HERE/simplegens/item_generators/ The following is the base ite...
Recipe Fluid Types
Fluid For regular fluids it will look something like this: "raw:fluid": "minecraft:water" Fluid Tags This would be the same syntax for both input and output fluids. "raw:fluid_tag": "forge:milk" For tags you can use various selectors to refine which flu...